Friday, September 20, 2013

CHAPTER 14: E-BUSINESS

SALAM....
hai fellow friends... semoga nota saya ini mmberi manfaat buat anda semua...



1.   E-BUSINESS

The internet is a powerful channel that presents new opportunities for organization to:
              i.        Touch customer
            ii.        Enrich products and services with information
           iii.        Reduce costs


How do E-commerce and E-business differ?

E-commerce: the buying and selling of goods and services over the internet. Mostly refer to online transactions.



E-business: the conducting of business on the internet including, not only buying and selling, but also serving customers and collaborating with business partners 




Figure 1: Examples of several industries that using E-business




2.   E BUSINESS MODELS

Ø  An approach to conducting electronic business on the Internet 


Figure 2: Basic e-business model


Figure 3: Overview of e-business model




Figure 4: Basic e-business model Definitions




        i.           
Business-to-Business (B2B)

Ø Applies to business buying from and selling to each other over the internet.
Ø E.g.: Intel selling microprocessor to DELL
         Heinz selling ketchup to McDonald

·   Online access to data, including expected shipping date, delivery date and shipping status, provide either by the seller / third party provider.


Electronic marketplaces/ E market place: interactive business communities providing a central market where multiple buyers and sellers can engage in e business activities. 
·        They present structures for conducting commercial exchange, consolidating supply chain and creating new sales channels





        i.            Business-to-Consumer (B2C)

Ø Applies to any business that sells its products/ services to consumers over the internet.


Common B2C e business models include:

a.     E-shop: A version of retail store where customers can shop at any hour of the day without leaving their home or office

b.     E-mall: Consists of a number of e shops; it serves as a gateway through which a visitor can access other e shops


Types of business:

                                i.            Brick-and-mortar business: a business that operates in a physical store without an internet presence

                                        ii.             Pure-play business: a business that operates on the internet only without a physical store such as Amazon

                                  iii.            Click-and-mortar business: a business that operates in a physical store and on the internet.


          Online auction:

a)     Electronic auction (e-auction): sellers and buyers solicit consecutive bids from each other and prices are determined dynamically.

b)    Forward auction: an auction that sellers use as a selling channel to many buyers and the highest bid wins.

c)     Reverse auction: an auction that buyers use to purchase a product or service selecting the seller with the lowest bid.





 iii.            Consumer-to-Business (C2B)

Ø Applies to any consumer that sells a product/ service to a business over the internet.
Ø E.g.: Priceline.com

The demand for C2B e business will increase over the next few years due to customer’s desire for greater convenience and lower prices





  iv.            Consumer-to-Consumer (C2C)

Ø Applies to sites primarily offering goods and services to assist consumers interacting with each other over the internet.
Ø It is where consumer sell directly to other consumers
Ø Examples: eBay, online auction website, second hand product


C2C communities include:

a.     Communities of interest:  People interact with each other on specific topics, such as golfing and stamps collecting.

b.     Communities of relations:  People come together to share certain life experiences, such as cancer patients, senior citizens, and car enthusiasts.

c.      Communities of fantasy: People participate in imaginary environments, such as fantasy football teams and playing one-to-one with Michael Jordan.



3.  EBUSINESS BENEFITS AND CHALLENGES


       E business benefits:

                              i.        Highly accessible
                            ii.        Increased customer loyalty
                           iii.        Improved information content
                           iv.        Increased convenience
                            v.        Increased global reach
                           vi.        Decreased cost


E business challenges:

                      i.        Protecting consumers
                    ii.        Leveraging existing systems
                   iii.        Increased liability
                   iv.        Providing security
                    v.        Adhering to taxation rules


The advantages and limitations in e business revenue models:

a)    Transaction fees
b)    License fees
c)    Subscription fees
d)    Value-added fees
e)    Advertising fees



4.  MASHUPS


Web mash up: A Web site or Web application that uses content from more than one source to create completely new services

Application programming interface (API): A set of routines, protocols, and tools for building software applications

Mash up editor: WSYIWYGs (What You See Is What You Get) for mash ups 

No comments:

Post a Comment